Why We Created the Pokémon Infinite Fusion Calculator
We developed this tool because of our love for the Pokemon Infinite Fusion game. While using existing calculators, we noticed many lacked updated data, had outdated designs, and didn’t support the latest features.
To address these issues, we created this modern Infinite Fusion Calculator, designed to provide trainers with the most accurate and up-to-date information.
This tool integrates the latest v100 sprite pack, which includes 137,685 custom sprites, and is fully compatible with the latest game version (v6.1.4).
Unlike other calculators that rely on slow in-browser calculations, our tool uses powerful server-side processing to deliver fast and precise results.
It also features a sleek, modern design that works seamlessly on all devices. Additionally, the tool is open source, allowing the community to contribute and improve it further.
Usage Guide for the Pokemon Infinite Fusion Calculator
Using the Pokemon Infinite Fusion Calculator is easy and intuitive. Here’s how it works:
- Enter Pokémon Names or Dex IDs: Input the names or Pokedex IDs of two Pokémon in the respective fields.
- Fuse Pokémon: Click the “Fuse” button to calculate the fusion of the selected Pokémon.
- Generate Random Fusions: Use the “Random” button to create random Pokémon fusions.
- Reset the Page: To start fresh, click the “Reset” button to clear inputs and return to the default state.
How the Infinite Fusion Calculator Works
The Pokémon Infinite Fusion Calculator is designed to help trainers create unique Pokémon fusions effortlessly. Here’s how it works:
- Updated Data: The tool includes the latest game data up to version 6, with a total of 470 Pokémon now available for fusion.
- Error-Free Experience: We’ve resolved all previous bugs, ensuring smooth and accurate calculations.
- Database Access: When you enter two Pokémon names or IDs and click “Fuse,” the tool retrieves their Pokedex IDs and accesses a comprehensive database.
- Display Results: The calculator shows both custom sprites and auto-generated sprites, along with stats, types, and type effectiveness data.
- Alternative Variants: Below the main fusion results, you’ll find all available variants of the fused Pokémon, offering more creative options.
New Feature: Variants
In our latest version, we’ve introduced the “Variants” feature. This allows trainers to explore alternative forms and variations of fused Pokémon. Trainers can now view multiple sprite options and variations for each fusion, adding depth and creativity to the fusion experience. This feature is perfect for discovering new and exciting combinations.
Change Log (Latest Updates)
Here are the most recent updates we’ve made to the Infinite Fusion Calculator:
May 10, 2024
- Deployed new sprites from the GitLab repository to the server.
- Updated the API to include artist names for custom sprites.
May 8, 2024
- Fixed a bug to ensure accurate weakness calculations for fused Pokémon.
- Corrected the display of artist names for variant images on the Fusion Result Page.
May 5, 2024
- Introduced the Variants feature, allowing trainers to explore alternative forms and variations of fused Pokémon.
May 3, 2024
- Improved copy link functionality for better compatibility across browsers and platforms, including mobile devices.
- Added functionality to randomly assign Pokémon to input fields.
- Implemented error handling to alert users if no Pokémon are selected for fusion.
April 28, 2024
- Deployed all custom and auto-generated sprites to a powerful CDN server for faster access.
- Officially launched the Pokémon Infinite Fusion Calculator on a dedicated server.
April 22, 2024
- Added a feature to copy the link to the Fusion Result Page for sharing.
- Updated the page title dynamically based on fusion calculations.
Why This Pokemon Infinite Fusion Calculator Stands Out
- Accurate and Fast: Unlike other calculators, our tool leverages server-side processes for reliable and quick calculations.
- Latest Data: Includes data from the newest sprite packs and game updates, ensuring you always have the most accurate information.
- Variants Feature: Explore different forms and sprites of fused Pokémon to maximize creativity.
- Modern Design: A user-friendly interface with responsive functionality on all devices.
- Open Source: The tool is open to contributions, encouraging the community to enhance and expand it further.
Why Use the Pokémon Infinite Fusion Calculator?
Here’s why the calculator is essential for Pokémon Infinite Fusion players:
- Plan Your Team Effectively The calculator helps you create well-balanced teams by analyzing stats, types, and abilities.
- Explore Fusion Creativity Discover fun and unique combinations by experimenting with different Pokémon.
- Optimize Battle Strategies Plan around type matchups and stat distributions to ensure your team performs well in battles.
- Save Time Instead of trial-and-error in the game, the calculator lets you preview fusions instantly.
Changes in Pokemon Infinite Fusion v6.1.4 Update
The v6.1.4 update for Pokemon Infinite Fusion introduces several updates to Pokemon types and abilities. Here’s a detailed breakdown to help you understand the changes.
Type Chart
NORMAL | FIRE | WATER | ELECTRIC | GRASS | ICE | FIGHTING | POISON | GROUND | FLYING | PSYCHIC | BUG | ROCK | GHOST | DRAGON | DARK | STEEL | FAIRY | ||
GRASS | 1 | 0.5 | 2 | 1 | 0.5 | 1 | 1 | 0.5 | 2 | 0.5 | 1 | 0.5 | 2 | 1 | 0.5 | 1 | 0.5 | 1 | 1 |
PSYCHIC | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 1 | 1 | 0.5 | 1 | 1 | 1 | 1 | 0 | 0.5 | 1 | 1 |
BUG | 1 | 0.5 | 1 | 1 | 2 | 1 | 0.5 | 0.5 | 1 | 0.5 | 2 | 1 | 1 | 0.5 | 1 | 2 | 0.5 | 0.5 | 1 |
GROUND | 1 | 2 | 1 | 2 | 0.5 | 1 | 1 | 2 | 1 | 0 | 1 | 0.5 | 2 | 1 | 1 | 1 | 2 | 1 | 1 |
NORMAL | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 0 | 1 | 1 | 0.5 | 1 | 1 |
ICE | 1 | 0.5 | 0.5 | 1 | 2 | 0.5 | 1 | 1 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 | 1 |
FIGHTING | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 | 0.5 | 0.5 | 0.5 | 2 | 0 | 1 | 2 | 2 | 0.5 | 1 |
POISON | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 0 | 2 | 1 |
ELECTRIC | 1 | 1 | 2 | 0.5 | 0.5 | 1 | 1 | 1 | 0 | 2 | 1 | 1 | 1 | 1 | 0.5 | 1 | 1 | 1 | 1 |
FLYING | 1 | 1 | 1 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 1 | 1 | 0.5 | 1 | 1 |
FIRE | 1 | 0.5 | 0.5 | 1 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 0.5 | 1 | 2 | 1 | 1 |
WATER | 1 | 2 | 0.5 | 1 | 0.5 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 | 1 | 1 | 1 |
ROCK | 1 | 2 | 1 | 1 | 1 | 2 | 0.5 | 1 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 0.5 | 1 | 1 |
GHOST | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 0.5 | 1 | 1 | 1 |
STEEL | 1 | 0.5 | 0.5 | 0.5 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 0.5 | 2 | 1 |
DARK | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 0.5 | 1 | 0.5 | 1 |
FAIRY | 1 | 0.5 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0.5 | 1 | 1 |
DRAGON | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 0 | 1 |
Pokemon Types and Their Strengths/Weaknesses
Each Pokemon type has strengths and weaknesses, which affect how they perform in battles. Here’s a summary of the key details:
Pokemon Types
- Grass: Strong against Water, Ground, and Rock, but weak to Fire, Grass, Poison, Flying, Bug, and Ice.
- Fairy: Effective against Fighting, Dragon, and Dark, but vulnerable to Fire, Poison, and Steel.
- Electric: Strong against Water and Flying, but weak to Ground.
- Fighting: Effective against Normal, Ice, Rock, Dark, and Steel, but weak to Flying, Poison, Psychic, Bug, Ghost, and Fairy.
- Psychic: Strong against Fighting and Poison, but weak to Psychic and Steel.
- Dragon: Effective against Dragon, but vulnerable to Ice and Fairy.
- Normal: Neutral against all types with no specific strengths or weaknesses.
- Ground: Effective against Fire, Electric, Poison, Rock, and Steel, but weak to Water, Grass, and Ice.
- Steel: Strong against Ice, Rock, and Fairy, but weak to Fire, Water, Electric, and Steel.
- Ghost: Effective against Psychic and Ghost, but weak to Dark and Normal.
- Bug: Strong against Grass, Psychic, and Dark, but weak to Fire, Fighting, Flying, Poison, Ghost, Steel, and Fairy.
- Dark: Effective against Psychic and Ghost, but weak to Fighting, Dark, and Fairy.
- Fire: Strong against Grass, Bug, Ice, and Steel, but weak to Water, Rock, and Fire.
- Ice: Effective against Grass, Ground, Flying, and Dragon, but vulnerable to Fire, Water, Ice, and Steel.
- Rock: Strong against Fire, Ice, Flying, and Bug, but weak to Water, Grass, Fighting, Ground, and Steel.
- Flying: Effective against Grass, Fighting, and Bug, but weak to Electric, Rock, and Steel.
- Poison: Strong against Grass and Fairy, but weak to Poison, Ground, Rock, Ghost, and Steel.
- Water: Effective against Fire, Ground, and Rock, but vulnerable to Grass and Electric.
Pokemon Abilities
- Illuminate: Increases the likelihood of encountering wild Pokémon.
- Flash Fire: Powers up Fire-type moves if hit by a Fire-type attack.
- Magic Guard: Prevents all damage except from direct attacks.
- Hyper Cutter: Prevents the Attack stat from being lowered.
- Pressure: Forces the opponent to use more PP for their moves.
- Cute Charm: Contact with the Pokémon may cause infatuation.
- Sturdy: Prevents the Pokémon from being knocked out in one hit.
- Guts: Increases the Attack stat if the Pokémon has a status condition.
- Shed Skin: May heal the Pokémon’s status conditions automatically.
- Keen Eye: Prevents the Pokémon’s accuracy from being reduced.
- Rock Head: Prevents recoil damage from moves like Double-Edge.
- Tangled Feet: Boosts evasion when the Pokémon is confused.
- Quick Feet: Boosts the Speed stat if the Pokémon has a status condition.
- Soundproof: Provides immunity to sound-based moves like Screech or Hyper Voice.
- Inner Focus: Protects the Pokémon from flinching.
- Super Luck: Increases the likelihood of critical hits.
- Water Absorb: Restores HP when hit by a Water-type move.
- No Guard: Ensures all moves, by and against the Pokémon, will hit.
- Volt Absorb: Restores HP when hit by an Electric-type move.
- Pickup: Allows the Pokémon to pick up items after battles.
- Shell Armor: Prevents the Pokémon from receiving critical hits.